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Anthem’s End Game Is Apparently Pretty Average

If you follow my articles, you’ll know that Anthem is one of my most anticipated games of 2019.  As a huge fan of futuristic worlds and third-person shooters, Anthem has the potential to be a game I could be playing for the considerable future.

Or, does it?

According to a recent video by GamesRadar, the end game doesn’t have the same finish as the gorgeous visuals.  By the sounds of things, it is essentially a flat experience, whereby you kill things to get slightly better loot, to then kill more things to get even more slightly better loot.  And, repeat.

Now, I’m all for having to earn things, but I like my video games to have substance to them.  Fortunately, Anthem’s story seems to be a good enough reason to pick up this Bioware title, but the lack of a solid end game does worry me.  After burning through The Division, my friends and I quickly grew tired of grinding in the Dark Zone for no real reason other than getting slightly better stuff – and, that was with PVP as a distraction, something that Anthem will not have at launch (and may never have).

Check out the below video for more information:

It is worth remembering that the experience of the reviewer was with a pre-launch build and is by no means a certainty to be a representation of the final game.

I’m not going to lie, I’m almost certainly going to be adding Anthem to my library in the coming months.  Whether I’m still playing it in a year or two, on the other hand, is dependent on how well EA manage to develop the end game.

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